Monstrous Discoveries is a feature that mentions books that we have discovered through our sidetracking excursions around the web. While our bookshelves really are not never ending, it is always exciting to share the books we would add if it was.
Born of Illusion by Teri Brown
Releases: June 11th 2013
Anna Van Housen is thirteen the first time she breaks her mother out of jail. By sixteen she’s street smart and savvy, assisting her mother, the renowned medium Marguerite Van Housen, in her stage show and séances, and easily navigating the underground world of magicians, mediums and mentalists in 1920’s New York City. Handcuffs and sleight of hand illusions have never been much of a challenge for Anna. The real trick is keeping her true gifts secret from her opportunistic mother, who will stop at nothing to gain her ambition of becoming the most famous medium who ever lived. But when a strange, serious young man moves into the flat downstairs, introducing her to a secret society that studies people with gifts like hers, he threatens to reveal the secrets Anna has fought so hard to keep, forcing her to face the truth about her past. Could the stories her mother has told her really be true? Could she really be the illegitimate daughter of the greatest magician of all?
Born of Illusion is the first book in a new series. Each book in the series will introduce a new historical figure, whose legend is shrouded in magic, along with the young woman whose fate is irrevocably tied to his. The through line in each of the books will be The Ghost Club, the real life secret society that was founded in 1862 by the likes of Charles Dickens, Sir Conan Doyle, and W. B. Yeats to advance mankind’s knowledge of the paranormal. The first three books in the series will deal with Houdini, Aleister Crowley and Rasputin.
The Wall by William Sutcliffe
Releases: June 4th 2013
Joshua lives with his mother and step-father in Amarias, an isolated town, where all the houses are brand new. Amarias is surrounded by a high wall, guarded by soldiers, which can only be crossed through a heavily fortified checkpoint. Joshua has been taught that the Wall is the only thing keeping his people safe from a brutal and unforgiving enemy. One day, Joshua stumbles across a tunnel that leads underneath the Wall. The chance to catch a glimpse of life on the other side of The Wall is too tempting to resist. He's heard plenty of stories about the other side, but nothing has prepared him for what he finds . . .Set in a tense reality closely mirroring Israel's West bank, this deeply affecting parable of a boy who undertakes a short journey to another world lingers long after completion.
The Wig in the Window by Kristen Kittscher
Releases: June 18th 2013
Sophie Young and Grace Yang have made a game of spying on their neighbors, but when they stake out the home of notoriously phony middle school counselor Dr. Charlotte Agford (aka Dr. Awkward), they stumble across a terrifying scene.
Or do they? The girls are convinced that Dr. Agford’s sugary sweet façade hides a dark secret. But as they get closer to the truth about Agford, the strain of the investigation pushes Sophie and Grace farther apart. Even if they crack their case, will their friendship survive?
Perfect for fans of The Mysterious Benedict Society, The Wig in the Window is a smart, funny middle-grade mystery with a Rear Window twist.
Half Lives by Sara Grant
Releases: July 9th 2013
I learned that surviving isn't all it's cracked up to be. If you survive, you've got to live with the guilt, and that's more difficult than looking someone in the eye and pulling the trigger. Trust me. I've done both. Killing takes a twitch of the finger. Absolution takes several lifetimes.
Seventeen-year-old Icie's parents have given her $10,000 in cash, a map of a top-secret bunker, and instructions to get there by any means necessary. They have news of an imminent viral attack and know that the bunker is Icie's only hope for survival. Along with three other teens, she lives locked away for months, not knowing what's happening in the outside world or who has survived. And are they safe in the bunker after all?
Generations in the future, a mysterious cult worships the very mountain where Icie's secret bunker was built. They never leave the mountain, they're ruled by a teenager…and they have surprising ties to Icie.
This high-stakes, original, and thought-provoking adventure from Sara Grant follows two unlikely heroes, hundreds of years apart, as they fight to survive.
Gameboard of the Gods (Age of X #1) by Richelle Mead
Releases: June 4th 2013
In a futuristic world nearly destroyed by religious extremists, Justin March lives in exile after failing in his job as an investigator of religious groups and supernatural claims. But Justin is given a second chance when Mae Koskinen comes to bring him back to the Republic of United North America (RUNA). Raised in an aristocratic caste, Mae is now a member of the military’s most elite and terrifying tier, a soldier with enhanced reflexes and skills.
When Justin and Mae are assigned to work together to solve a string of ritualistic murders, they soon realize that their discoveries have exposed them to terrible danger. As their investigation races forward, unknown enemies and powers greater than they can imagine are gathering in the shadows, ready to reclaim the world in which humans are merely game pieces on their board.
Gameboard of the Gods, the first installment of Richelle Mead’s Age of X series, will have all the elements that have made her YA Vampire Academy and Bloodlines series such megasuccesses: sexy, irresistible characters; romantic and mythological intrigue; and relentless action and suspense.
The Eye of Minds (The Mortality Doctrine #1) by James Dashner
Releases: October 8th 2013
An all-new, edge-of-your seat adventure from James Dashner, the author of the New York Times bestselling Maze Runner series, The Eye of Minds is the first book in The Mortality Doctrine, a series set in a world of hyperadvanced technology, cyberterrorists, and gaming beyond your wildest dreams . . . and your worst nightmares.
Michael is a gamer. And like most gamers, he almost spends more time on the VirtNet than in the actual world. The VirtNet offers total mind and body immersion, and it’s addictive. Thanks to technology, anyone with enough money can experience fantasy worlds, risk their life without the chance of death, or just hang around with Virt-friends. And the more hacking skills you have, the more fun. Why bother following the rules when most of them are dumb, anyway?
But some rules were made for a reason. Some technology is too dangerous to fool with. And recent reports claim that one gamer is going beyond what any gamer has done before: he’s holding players hostage inside the VirtNet. The effects are horrific—the hostages have all been declared brain-dead. Yet the gamer’s motives are a mystery.
The government knows that to catch a hacker, you need a hacker. And they’ve been watching Michael. They want him on their team. But the risk is enormous. If he accepts their challenge, Michael will need to go off the VirtNet grid. There are back alleys and corners in the system human eyes have never seen and predators he can’t even fathom—and there’s the possibility that the line between game and reality will be blurred forever.